Articles | Volume 20, issue 10
https://doi.org/10.5194/hess-20-4079-2016
https://doi.org/10.5194/hess-20-4079-2016
Education and communication
 | 
07 Oct 2016
Education and communication |  | 07 Oct 2016

Learning about water resource sharing through game play

Tracy Ewen and Jan Seibert

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Interactive discussion

Status: closed
Status: closed
AC: Author comment | RC: Referee comment | SC: Short comment | EC: Editor comment
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Peer-review completion

AR: Author's response | RR: Referee report | ED: Editor decision
ED: Publish subject to minor revisions (Editor review) (29 Jul 2016) by Iain Stewart
AR by Tracy Ewen on behalf of the Authors (23 Aug 2016)  Author's response    Manuscript
ED: Publish as is (14 Sep 2016) by Iain Stewart
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Short summary
Games are an optimal way to teach about water resource sharing, as they allow real-world scenarios to be explored. We look at how games can be used to teach about water resource sharing, by both playing and developing water games. An evaluation of the web-based game Irrigania found Irrigania to be an effective and easy tool to incorporate into curriculum, and a course on developing water games encouraged students to think about water resource sharing in a more critical and insightful way.